NFTs, Art, and Collectible Games, How one project exceeded expectations in 2019

A reflection on the year’s events from Jamie Thomson, CEO & Founder of VeriArti. VeriArti has quickly become one of the most impressive community-founded projects, grabbing headlines with their NFT creation suite for blockchain artwork and games like The Way of the Tiger.

VeriArti was a full year of development spurred on with motivation from the supportive community and a desire to not only create a dApp we’re passionate about, but to utilise the many benefits of the VeChainThor blockchain in the process.

Starting at the developer summit in San Francisco (Late Spring) we had only produced an MVP of what will now actually be a sub-product of VeriArti – STAMP. STAMP was a platform where users could upload their work, have it encrypted using a SHA-256 algorithm, and unlock it with their private keys in order to prove ownership via blockchain if copyright infringement ever took place. This of course took advantage of VeChain’s fee delegation allowing users to implement this function without every having to buy or hold cryptocurrency.However, before long we discovered the enormous market of NFT collectibles and then gaming, and thus the scope of VeriArti shot up exponentially, and of course, development. We aimed to target the NFT digital art market, but not in a themed or ‘fun’ way, but for serious artists wanting to add rarity to their work. That is still the major function of VeriArti, but as we started developing a flexible API which allowed a variety of functions to interact with the blockchain, all without the need for crypto, we started to allow room for collectibles and games.

In no particular order, here are the milestones achieved for VeriArti in 2019:

  • Nominated for the 2019 VeChain Dev Summit Community Award
  • Attended Web Summit in Lisbon to talk about the benefits of fee delegation
  • Signing of Block Babies – a world of collectible ‘fighting’ babies
  • Signing of The Way of the Tiger – a fantasy card-collectible game with vast ambition and strong team
  • Signing of Anime Chain – A Japanese based digital art team aimed at anime collectibles
  • 800 members registering, with over 300 active on the dapp.
  • Several professionsl artists joining our community
  • Partnered with Truilioo, the leading KYC provider, in order to offer ‘verified artist’ tags
  • Launched affiliate system so members can benefit from onboarding others
  • The first of the VeTeam cards released

The dApp itself released in the following order:

  • Alpha V.1 – Community functions open, including messaging, activity, profiles, leaderboards, group creation, feeds, rankings, badges, points and chat
  • Alpha V.2  – ‘Game of Owns’: to test our front end we held an off-chain mint and sell game where users could put up any work and the winners would be the most sold and highest rated. We gave out 30000 VET in prizes.
  • VRA Tokenizer V.1 – This was our first live version of being able to create an NFT without needing crypto at all. It only allowed single editions and was on testnet but worked well enough to take us to the final stage – the VRA Tokenizer

The VRA Tokenizer

Our NFT creator is genuinely the first of its kind in the NFT space. The strongest competitor that allow custom NFTs are Enjin. With a little reseach you can see that they charge $15, must hold ENJ in your wallet and wait up to a week for your NFT to be delivered. There are some ETH based sites that offer automatic minting but are in fact hosting the wallet of the NFT creator, so isn’t in fact decentralised enough to say the author owns the NFT from the beginning.

The VRA tokenizer utilises both MPP (Multi-Party Protocol/fee delegation) and MTT (Multi-Task transaction). These are both monumentally effective for us. First, it allow us to sponsor any minting (and marketplace tx) meaning a user does not need to own, buy or hold crypto in order to mint an NFT, plus it means for those making editions of a piece of work, we can bundle all the editions of a piece of art in just one transaction, saving us VTHO and time.
As of this time, we ran out of VTHO 5 hours after the tokenizer was launched, so that can only be a good thing!

Going forward

We are releasing the beta version of our marketplace in the next few days and 2020 will be a year of onboarding, improving, adding features and not only supporting the dapps we already have signed on but accepting applications for new ones. We will be upgrading STAMP with a whole suite of IP management tools as well as moving into physical art tagging.

The appeal of VeriArti to these companies it that they don’t need to make their own smart contracts. And not only that, they needn’t even bother with cryptocurrency in order to create their items. We have API routes allowing creation and retrieval of their NFTs. So all they have to do is design their game, create their art, fill in a few forms to turn their art into NFT items and then design their front-end around the game they so choose. In fact it’s so easy, a community member with a simple idea could create a dapp using VeriArti.

We also have a couple of more big announcements to make in terms of who is coming on board, but after the ‘Microsoft’ fiasco, we’re going to be choosing our timing wisely for these. Nevertheless, it’s not only an exciting year for us but we can guarantee plenty of VTHO burn for the community and hope we can stamp VeChain onto the dApp market competitor list.

In the meantime, why not try making a little collectible set on VRA now, just to see how easy it is! Creativity over skill is what we encourage!

Follow VeriArti on Twitter: https://twitter.com/veriartivra
Join the discussion on Telegram: https://t.me/VeriArti

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